Textlabel
- description
- a textlabel is a one-line-text for labeling things or leaving notes.
- +Example
import controlP5.*; ControlP5 controlP5; Textlabel myTextlabel; void setup() { size(400,400); frameRate(30); controlP5 = new ControlP5(this); Textlabel t = controlP5.addTextlabel("label","A SINGLE TESTLABEL.",20,134); t.setColorValue(0xffffff00); myTextlabel = new Textlabel(this,"a single textlabel.",20,100,400,200,0xffff0000,ControlP5.synt24); myTextlabel.setLetterSpacing(2); } void draw() { background(0); myTextlabel.draw(this); }
- constructors
Textlabel(theComponent, theValue, theX, theY, theW, theH, theColor, theFont); Textlabel(theComponent, theValue, theX, theY);
- parameters
- theComponentPApplet
- theValueString
- theXint
- theYint
- theWint
- theHint
- theColorint
- theFontint
- Methods
- draw ( )
- draw the textlabel.
- setFont ( )
- set the Pixel-Fontstyle of the Textlabel. see BitFontRenderer for available pixelfonts.
- setLetterSpacing ( )
- set the letter spacing of the font.
- setPosition ( )
- set the position of the textlabel.
- setValue ( )
- set the text of the textlabel.
- usage
- Web & Application
- related